Toon Genome · Character Editor
Create your own Toon
Draw your own character on a blank canvas, then bring them to life.Keep your character in view while you choose a feature, compare visual options, and make precise adjustments.
Seed ·
Opening chamber…
More options
Creates another saved character on this device.
Share a picture of this character. The link opens the game; it does not transfer your saved character.
Draw a character
Drawing tools
Your artwork
Draw one shape at a time
Draw one closed shape for the Body, then add a Head and any arms, legs, wings, or other shapes your creature needs. Draw a closed Body, an optional closed Head, and as many open appendage strokes or extra shapes as your creature needs. The Chamber will infer what each mark means, and you can label arms, legs, eyes, wings, tails, fins, wheels, or unusual appendages before animation. Eyes labeled Left eye or Right eye will blink and glance automatically with the creature.
Surface detail follows the 3D drawing, including its native camp motion. Your 2D drawing keeps its original paint.
Selected partSurface & attachment
Add a connected part
Name & edit scope
Tap a part to select it. Drag to orbit. Undo restores every edit.
Draw with one finger, a mouse, or a pen. Use Undo whenever a mark does not look right. Draw shapes with one finger, mouse, or pen. Choose Detail pen after drawing a host part. Pinch or use two fingers to zoom and pan; the Hand tool pans with one pointer. Yellow handles show inferred joints, and Select / edit exposes detail points.
Start with the Body.
Automatic rig diagnostics
Draw a Body, or try a starting shape.
Starting shapes
Size & position
Local shape and face
Shape a filled part along its length. Each change builds on its current shape; Undo restores it.
Connections and bends
Add a part
Whole-creature colors
Feet and claws
Select an arm or leg, then choose its end shape. Claws change appearance; the movement checkup shows supported actions.
Attached parts follow your edits. Undo restores them.
Layers and selection
Top layer is in front. Detail layers belong to their shape.
Eye conversion uses the blink rig and requires Normal blending. Other feature labels follow their parent without separate facial motion.Select a shape or a detail to edit.
Your inferred parts will appear here.
Post-draw review
Animation Checkup
Bring the drawing to life to inspect its rig.
Animation previews are optional. Save whenever you are ready.
Add Parts · Capability Workshop
Additive phenotype · Original Genome remains intact
Give a creature a new capability
Choose a host and draw wings or wheels on its registered canvas. Place the yellow attachment handles where the new parts truly connect; applying them confirms those sockets.
Draw with a mouse, pen, or one finger. In Edit curve points, drag the pink handles to refine the silhouette.
The host’s palette and linework will be sampled when the artwork loads.
Behavioral spark
Who are they becoming?
Their spark changes the choices they make after release.Genome readiness and founder DNA
MAKE A TOON
Pick a part. Make it yours.
Drag a picture onto your creature, or tap it to attach.Tap a part to select it. Drag to move it, or drag a corner to resize it. Drag the top handle to rotate it. On touchscreens, use two fingers to move, resize, and rotate together. Press Delete to remove the selected part; Undo restores it.
Select a part to draw a replacement or remove it.
Adjust fusion
Move and resize parts
Connected edits move the eyes with the head and the feet with their legs. Registered clothing stays intact.
Editing
Tap any part of the fusion to start adjusting it.
Feature studio
Head shape
Choose a category, then pick from the approved part library.Try walking, braking, turning and reaching, then replay any result. Wide and tall previews test overall proportions without changing your artwork. The five rehearsal tries your highest reachable hand position; two-character contact is tested in camp. Uneven-ground rehearsal uses small visible bumps and reports when a foot reaches its safe correction limit.
Ready to test your creature.
A missing measurement means “not measured.” Ground-proximity checks help find sliding; they do not certify foot support or attachment seams. Review the motion too.
Post or send it another way
These destination buttons send the caption and link. Download the image first if you want to attach it manually.Living genome scan
DNA awaiting recombination
Divine DNA is tracked separately from visible anatomy.
View this creation's ingredient recipe
Drafts stay on this device. The recipe references original founder layers, so a later-generation Toon can inherit these parts without copying a flattened PNG.
Saved creations and lineage
Recorded ancestry
Lineage Map
Save this experiment to place its founders and earlier creations on the map.
Local lineage archive
Saved creations
Save a creation and it can become a parent in the selectors above.